Game localization translating for the global digital entertainment industry
(eBook)
Author
Contributors
Published
Amsterdam : John Benjamins, 2013.
Physical Desc
xii, 374 pages : ill.
Status
More Details
Format
eBook
Language
English
Notes
Bibliography
Includes bibliographical references and index.
Reproduction
Electronic reproduction. Ann Arbor, MI : ProQuest, 2015. Available via World Wide Web. Access may be limited to ProQuest affiliated libraries.
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Citations
APA Citation, 7th Edition (style guide)
O'Hagan, M., & Mangiron, C. (2013). Game localization: translating for the global digital entertainment industry . John Benjamins.
Chicago / Turabian - Author Date Citation, 17th Edition (style guide)O'Hagan, Minako and Carmen. Mangiron. 2013. Game Localization: Translating for the Global Digital Entertainment Industry. John Benjamins.
Chicago / Turabian - Humanities (Notes and Bibliography) Citation, 17th Edition (style guide)O'Hagan, Minako and Carmen. Mangiron. Game Localization: Translating for the Global Digital Entertainment Industry John Benjamins, 2013.
MLA Citation, 9th Edition (style guide)O'Hagan, Minako., and Carmen Mangiron. Game Localization: Translating for the Global Digital Entertainment Industry John Benjamins, 2013.
Note! Citations contain only title, author, edition, publisher, and year published. Citations should be used as a guideline and should be double checked for accuracy. Citation formats are based on standards as of August 2021.
Staff View
Grouped Work ID
1a178edc-62bc-7825-0239-f00c54cdfc4b-eng
Grouping Information
Grouped Work ID | 1a178edc-62bc-7825-0239-f00c54cdfc4b-eng |
---|---|
Full title | game localization translating for the global digital entertainment industry |
Author | ohagan minako |
Grouping Category | book |
Last Update | 2022-06-07 21:23:19PM |
Last Indexed | 2024-05-25 02:41:03AM |
Book Cover Information
Image Source | default |
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First Loaded | Mar 9, 2024 |
Last Used | Mar 9, 2024 |
Marc Record
First Detected | Aug 09, 2021 12:27:00 PM |
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Last File Modification Time | Nov 22, 2021 08:36:23 AM |
MARC Record
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260 | |a Amsterdam :|b John Benjamins,|c 2013. | ||
300 | |a xii, 374 p. :|b ill. | ||
490 | 0 | |a Benjamins translation library | |
504 | |a Includes bibliographical references and index. | ||
533 | |a Electronic reproduction. Ann Arbor, MI : ProQuest, 2015. Available via World Wide Web. Access may be limited to ProQuest affiliated libraries. | ||
650 | 0 | |a Multimedia systems|x Research. | |
650 | 0 | |a Audio-visual equipment|x Technological innovations. | |
650 | 0 | |a Translating and interpreting|x Technological innovations. | |
650 | 0 | |a Computer games|x Programming. | |
655 | 4 | |a Electronic books. | |
700 | 1 | |a Mangiron, Carmen. | |
710 | 2 | |a ProQuest (Firm) | |
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856 | 4 | 0 | |u http://ebookcentral.proquest.com/lib/yln-ebooks/detail.action?docID=1337555|x Yavapai Library Network|y All other users click here to access |
945 | |a E-Book |